RAMÍREZ MORENO, CARLOS
No
Obra Digit.-Rev. Comun.
Article
Científica
01/02/2022
000773460300004
Bisexuality continues to be an invisible orientation, even within the LGBTQ collective. While its representation in video games has been scarce and ambiguous, other media has marked it by a series of stereotypes common for this collective, outside and inside fiction. Through a qualitative content analysis of 98 bisexual characters from video games, a categorization of the main strategies of erosion and stereotyping of bisexuality is proposed, in order to deepen the quality of its representation and the characteristics that make video games a unique medium for this purpose.
Bisexuality; Representation; Video Games; Stereotypes; Sexuality