RAMÍREZ MORENO, CARLOS
No
Obra Digit.-Rev. Comun.
Article
Científica
0
0
0.5
01/02/2022
7,7346E+11
Bisexuality continues to be an invisible orientation, even within the LGBTQ collective. While its representation in video games has been scarce and ambiguous, other media has marked it by a series of stereotypes common for this collective, outside and inside fiction. Through a qualitative content analysis of 98 bisexual characters from video games, a categorization of the main strategies of erosion and stereotyping of bisexuality is proposed, in order to deepen the quality of its representation and the characteristics that make video games a unique medium for this purpose.
Bisexuality; Representation; Video Games; Stereotypes; Sexuality