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"Call Me by My Name": Analysis of the Strategies of Bisexual Erasure and Stereotyping in Video Games

Autores

RAMÍREZ MORENO, CARLOS

Publicación externa

No

Medio

Obra Digit.-Rev. Comun.

Alcance

Article

Naturaleza

Científica

Cuartil JCR

0

Cuartil SJR

0

Impacto JCR

0.5

Fecha de publicacion

01/02/2022

ISI

7,7346E+11

Abstract

Bisexuality continues to be an invisible orientation, even within the LGBTQ collective. While its representation in video games has been scarce and ambiguous, other media has marked it by a series of stereotypes common for this collective, outside and inside fiction. Through a qualitative content analysis of 98 bisexual characters from video games, a categorization of the main strategies of erosion and stereotyping of bisexuality is proposed, in order to deepen the quality of its representation and the characteristics that make video games a unique medium for this purpose.

Palabras clave

Bisexuality; Representation; Video Games; Stereotypes; Sexuality

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