| Title | Activism and gamification narratives: comparative study of cyber-democratic environments for citizen empowerment |
|---|---|
| Authors | PÉREZ ESCOLAR, MARTA, NAVAZO OSTUA, PABLO |
| External publication | No |
| Means | CIC-Cuad. Inf. Comun. |
| Scope | Article |
| Nature | Científica |
| Publication date | 01/01/2019 |
| ISI | 000494829400003 |
| DOI | 10.5209/ciyc.64842 |
| Abstract | The main objective of this study is focused on understanding whether\n gamification narratives can represent a useful tool for citizen\n empowerment with which to motivate individual participation in\n cyber-democratic environments. Regarding this purpose, a representative\n group of two gamification products with an activist undertone have been\n selected: the interactive documentary "Fort McMoney" and the serous game\n "A Force More Powerful". Then, this research has applied a qualitative\n methodology that combines the Octalysis model (Chou, 2015) and the\n Ladder of participation paradigm (Amstein, 1969). The results show that\n gamification narratives are a tool for citizen empowerment and favour\n cyber-activist actions. However, these projects can lead into a\n pseudo-activism for lazy people as well. |
| Keywords | Civic participation; Cyber-democracy; Gamification narratives; Play; Civic empowerment; Activism; Gamification |
| Universidad Loyola members |